Simplified version of a classic
I designed the backend for a simple version of the Super Mario Bros. game in Android Studio. The game was programmed using Java and the controls have been limited to left, right, and jump.
A lot of the functions of the original game have been implemented. The player controls Mario and must progress through multiple levels before all lives are lost or before the timer runs out. There are certain blocks that Mario can break that give items. A few of those items can transform Mario when consumed. There are also different enemies that Mario must fight or avoid. If hit by an enemy, Mario loses a life and must restart at the beginning of the level.